Zero-Gravity Water Simulation | POP Attract Forces in Houdini + Karma Render

What happens when fluid is freed from gravity? In this simulation, I experimented with POP Attract forces in Houdini to control liquid movement in a zero-gravity environment. By carefully manipulating force dynamics, the fluid naturally shifts and forms mesmerizing patterns.

📌 Technical Breakdown (How It Works)

💡 Key Setup Details:

Rendering: The simulation was rendered in Karma XPU, leveraging its physically accurate shading and high-performance rendering engine.

Gravity Removed: The entire fluid system operates in zero-G conditions.

POP Attract Forces Used:
🔹 Central POP Attract – Pulling the fluid towards a fixed center.
🔹 Rotational POP Attract – Circulating around the fluid, generating an orbital motion.

Force Interaction: The balance between these two forces creates an effect similar to tidal forces, where the liquid stretches and collapses dynamically.

Visual representation of the POP Attract forces applied to the fluid simulation. The forces act as a gravitational pull, dynamically shaping the liquid motion.

📌 Why This Experiment Matters?

Understanding force-driven fluid dynamics opens up creative possibilities in VFX. By using custom attractors instead of traditional gravity, artists can create alien-like water movements, zero-G effects, and even unique interactions like space-based liquid physics.